SEGMENTE E

 

2012

 

In collaboration with &ae, Jonas Wendelin and Leon Eixenberger

 

Interactive virtual 3d environment

based on Unreal Engine, programmed in Java, C++, UnrealScript

Dimensions variable

 

Shown at Glasauge, Institut für Raumexperimente, Bunker, Berlin, Germany, 2012

 

 

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